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Bg Update & Small Fixes


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#1 Beastboy

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Posted 04 July 2012 - 16:27

Starting Today, we will introduce the rest of the Glorious S Battleground Set



The new items are as follows:


Glorious Ring S-1
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HP + 5000
Adds a 10% resistance against Fire, Water, Earth, Wind attacks.
[+ Glorious Muffler S, Glorious Shoes S, Glorious Suit S & Glorious Ring S-2]
ATK + 25, MATK + 12.
Unbreakable Armor
Adds a 10% resistance against Neutral attacks.
Increases Heal and Potion Pitcher effectiveness by 5% and Sanctuary effectiveness by 50%.
Class : Accessory
Defense : 0
Weight : 0
Required Level : 81
Applicable Job : Every Job Except Novice



Glorious Ring S-2
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SP + 1000
Adds a 10% resistance against Holy, Dark, Ghost, Undead attacks.
[+ Glorious Muffler S, Glorious Shoes S, Glorious Suit S & Glorious Ring S-1]
ATK + 25, MATK + 12.
Uninterruptable Casting.
Adds a 10% resistance against Poison attacks.
Increases Heal and Potion Pitcher effectiveness by 5% and Sanctuary effectiveness by 50%.
Class : Accessory
Defense : 0
Weight : 0
Required Level : 81
Applicable Job : Every Job Except Novice



Glorious Helmet S
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ALL STATS + 5.
[+ Glorious Muffler S, Glorious Shoes S, Glorious Suit S, Glorious Ring S-1 & Glorious Ring S-2]
Increases walk speed.
Reduces fixed cast time & aftercast delay by 15%.
[+ Glorious Weapon]
ATK + 20%, MATK + 20%.
Item Class : Head Gear
Defence Rate : 26
Equipped On : Upper
Weight : 60
Applicable Job : Every Job Except Novice





Furthermore, the effect of all Glorious Weapons as well as Glorious S Shoes, Garment and Suit have been overhauled.

* The Suit/Shoes/Garment Combo now reduces damage from all elements instead of damage from demihuman
* The heal bonus now increases heal on all targets, not just the ones wearing the glorious set.


Patch Notes

* The Daily Quest Rank B missions have been fixed and should no longer return "Null" when questing.
* Bacsojin Card Effect fixed, it should now properly increase your base heal by 30%
* Bacsojin Dolls Magnificat Effect will now vanish upon unequipping.
* Atroce Card activation chance increased to 10%
* Disabled all Looter pets (again).
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#2 jorielle16

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Posted 04 July 2012 - 16:59

aweeesoooomeeee New items for glorious Set S.. o.O
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#3 Sirk

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Posted 04 July 2012 - 17:00

those look awesome *-*
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#4 Economatrix

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Posted 04 July 2012 - 17:18

Bacsojin Dolls Magnificat Effect will now vanish upon unequipping.



Aw! =( How sad. . .
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#5 Shiba

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Posted 04 July 2012 - 17:36

I just used my patcher and get these things:

[string "buf"]:842: `}' expected (to close `{' at line 1) near `['

[string "buf"]:2: attempt to index global `AccNameTable' (a nil value)


The last one just keeps popping up even after I repeatedly pressed "OK".
Need to use Taskmanager to get rid of it.

Gro won't even start.
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#6 lemuelle31

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Posted 04 July 2012 - 17:42

need help after i patch the game i cant start playing..there's an error D:
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#7 Beastboy

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Posted 04 July 2012 - 18:09

has been fixed, sorry for the inconvenience.
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#8 jasper12113

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Posted 04 July 2012 - 18:40

Beast when is duel grounds coming back? :o
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#9 Peaches

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Posted 04 July 2012 - 21:49

NVM!
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#10 Glaze

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Posted 04 July 2012 - 21:56

No bascojin magnificant sura's regen plumets, -200% add bleeding *forces to use anti bleeding -90%. Comboes do shit damage easy block and can't be done if pushed back or opponent is moved away with some mobility move.
Sorry kids, Sura is no longer worth playing the challenge from hard to play has jumped to Impossible to play. you should've done what you did to catpaw. not even the combo asura doesnt work. Sura Overhaul anytime in the future?
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#11 S4T4N

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Posted 05 July 2012 - 10:24

what effects.... isn't it a bit OP ? especially the reductions... damn 10% on wind fire water and earth ? waw...
plus unbreakable armor and all...
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#12 Bex

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Posted 05 July 2012 - 11:14

YAY! Thanks for fixing the heal effectiveness! ^_^
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#13 Beastboy

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Posted 05 July 2012 - 11:26

what effects.... isn't it a bit OP ? especially the reductions... damn 10% on wind fire water and earth ? waw...
plus unbreakable armor and all...


In return, you are dependant on all items for the set to work (strip accessory and you are screwed even with fcp)
It also has no room for card variation whatsoever. A full geared person is still better off.
if you compare the effects of the set with the complete effects of a full geared person you will see.


P.S.: the normal Glorious Ring already had the -10% damage from elements so it didnt change much.
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#14 S4T4N

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Posted 05 July 2012 - 11:30

i totally forgot about being dependant of the set...mmm...

Well then, so in short :

If you got nothing it's a good start, but there's much better

i'm right am i ?
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#15 Beastboy

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Posted 05 July 2012 - 12:01

Its designed to be usefull even when comparing to mid~high class geared people. I guess it depends on your playstyle and if you have a class that requires switching your gear often but i think a person who has access to all gear slots is still better off due to the number of variations of cards (i.e. SK, WS, Thana, Tao etc. etc.)

But then again, the whole set costs about 11500 badges (probably even more if you want to have a +10 glorious weapon). It would suck if it wasnt at least a bit usefull.
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#16 Rayleigh

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Posted 06 July 2012 - 13:04

Beast Balmung and spiral pierce fix? D: Hope you consider it soon :].
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#17 Beastboy

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Posted 06 July 2012 - 16:32

Already considered, will be in the next update along with some other awesome updates.
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#18 Kentaro Fuyuki

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Posted 06 July 2012 - 17:47

awesome updates like reflect damage fix?
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#19 Beastboy

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Posted 06 July 2012 - 19:48

sadly no but i am working on auto shadow spell.
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#20 Shiba

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Posted 08 July 2012 - 11:52

P.S.: the normal Glorious Ring already had the -10% damage from elements so it didnt change much.


The original Glorious Ring's effect isn't dmg reduc, it's dmg increase vs fire, wind, earth and wind prop. O_o
http://ratemyserver....db&item_id=2772
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