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  1. Last week
  2. I think the issue is that Judex is also AoE, and essentially fills the same role at a lower cost (no gemstone) while also not having a cooldown, therefore having greater potential than Adoramus even when you wear gears that sacrifice flexibility such as the Affection set to boost it. May as well just wear 2 kiels and gigaspam Judex when its cheaper in every way and can outdo the long cooldown skills damage.
  3. We've already been doing several adjustements to the skill last year and then again back in january. Please note that the purpose of the skill has shifted just as you mention in your post. It is now an AoE skill, thus it needs to be considered that testing on a single target won't come close to the results you might have been experiencing in the past. The skill still has its purpose especialy in specific PvE situations. I'll take a closer look at it during the next skill rebalancing sessions.
  4. I think this is probably a good idea, somewhere between 30-35% damage increase overall seems like adoramus will then be worth using alongside judex. Adoramus has a cooldown so it and gem cost, so it should do more damage compared to just spamming judex. I looked around a ton for potential gears to boost Adoramus/Judex or any skill changes or anything but we dont any of either of those things, yet! I feel like if those come out, the changes should be reverted. P.S This is what some of the crazy shadow gear in the future looks like. None of those silly 1-5% bonuses.
  5. Some updates before, Adoramus was a very usefull skill which makes people play AB, and then it turned into a AoE skill with a such low damage. Damage with Lex Aeterna(double damage) + Oratio(resistance -20%). Since the old mitra enchant gives 12% matk and the Judgement set 200% adoramus damage + True Margaretha 60%(i was using only 20%). Don't forget, u need the judgement set to deal a acceptable damage on adoramus(this waste much stuffs like defense, cast etc). you don't think this pretty useless? I have two sugestions: Increase base adoramus damage(turning not Aoe or keep AoE, doesn't matters). Put on the old mitra adoramus damage increase(since experienced AB go to judex build, it turn adoramus useless). Thanks by the attention!
  6. Earlier
  7. No, i can hit now for some reason... XD Thanks
  8. Red Jewel is now in your inventory
  9. WeirdChamp

  10. Go to your RO settings, and under the audio tab choose "No Audio" on the first drop down box. Not sure what causes this though, but that's a temporary fix.
  11. Slowmotion

    November Updates

    try to update k ro
  12. I'm doing dig jewel quest and forgot that my autoloot is on. So my inventory was totally full from cloth that drop from hoard of thief bugs. My quest stuck and I can't seem to be able to delete quest as well. Is there a way to fix or add 'Red Jewel' to my character? IGN: Tsuyu
  13. Niño

    November Updates

    Hello, can anyone help me on this one? I can't play because of it.
  14. Everade

    November Updates

    A few hot fixes have been released since November Patch hit the server. - Boss Monster spawning issues in Tomb of Honor (deepest lhz dungeon) have been fixed and slightly adjusted. - Fixed Rampage Blaster skill description. - Fixed Fallen Empire skill description. - Fixed Improve Concentration skill description. - Fixed Gentle Touch Change and Revitalize delays. - Fixed Tiger Cannon skill description and HP/SP consumption. It still consumed HP and SP on the caster, however this has been entirely removed in the job improvement update and is now reflected ingame as well
  15. Can we also have all pet food in the pet store? Some pet food are missing.
  16. Due to balance reasons. I can't really take a side on this one but I believe the conservative approach and decision to nerf these cards is the right one - as to how much it was nerfed, I can't comment as I haven't tested things yet. But here are some points: Hydra only applies to specific races. True Bio5 applies to all races. TGen is an MVP card. True Bio5 is a normal mob card. Most end-game weapons are Level 4 ( though it is hard to get that +14 bonus on a level 4 weapon ) Unlike Old Bio5 Heagears, the bonuses of these cards apply on PVP/WoE. So yeah, just some probable thoughts on why so.
  17. Seems like on official servers only some evolved and a few newer pets support it. I've added now support for all pets server-side, but seems like it doesn't work properly as it might still miss something client side.
  18. Everade

    November Updates

    Fixed Tiger Cannon skill description and HP/SP consumption. It still consumed HP and SP on the caster, however this has been entirely removed in the job improvement update. Boss Monster spawning issues in Tomb of Honor (deepest lhz dungeon) has been fixed. @AceWindstorm Thanks a bunch for the support on this one.
  19. why ist eremes and howard card only adding 5% more damage to their specific skills? at this point, a hydra/turtle general card will be doing more damage and does not need to be in a +10 weapon or Level 4 weapon. eremes/howard card only affect 1 specific skill, and require +10 weapon and weapon lv4 to have full card effect while hydra/turtle general have no restrictions ? where ist the advantage to using eremes/howard over hydra/turtle general card?
  20. Dobbie

    Rejected

    Super! Thanx!
  21. Slowmotion

    Rejected

    server is up again
  22. Dobbie

    Rejected

    How long does this take?
  23. Trigolo63

    Rejected

    Same question here. ## accidently at same time as post above posted
  24. Slowmotion

    Rejected

    gm is debugging atm
  25. Dobbie

    Rejected

    I want to know why am i Rejected from the server?
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