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Everade

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Everything posted by Everade

  1. Everade

    Rota's complete guide to grinding

    Updated and confirmed some information.
  2. Everade

    Winter Promotion 2018

    Christmas is just around the corner! Starting today, we've prepared multiple time limited events and quests for you. We have extended the event durations compared to last year, so you get the chance to enjoy every single bit of it! Checkout our dedicated Winter Promotion website right here: Winter Promotion 2018 - Website Don't miss your chance on the new and exclusive cash shop costumes! May your holidays be filled with lots of happiness, peace, and love!
  3. Everade

    Post Your Pictures

    Rules: Please post only if you will show your own pictures or pictures from your friends, family, house... etc If you want to comment someone, so please note that at least one picture is required or it will be deleted Don't use the Quote Function of a full post, since that will also copy all pictures
  4. Everade

    cosmic infinity quest

    The only official information we're handing out is our Wiki information page found here: https://www.gatheringro.ch/wiki/Cosmic_Infinity_Quest Cosmic Infinity Quest is a rather unique quest experience and involves several riddles which you need to solve. It is important to read what's actually happening or you might get stuck without knowing what's going on. Key part of the quest is my house which is located in Althea. We don't allow to share any solutions to our riddles in public because it's not our intention to take away the fun of solving them.
  5. Everade

    Grooming

    Reported to rAthena https://github.com/rathena/rathena/issues/3728
  6. Everade

    Grooming

    Only during WoE?
  7. Everade

    Found bug

    @Fred That's the official behavior as stated in our changelog. And i can't confirm any lag on serverside. Please get in contact with your isp. If you want us to investigate your lag issues in more detail, please refer to this topic: https://www.gatheringro.ch/_forum/topic/48771-server-latency-on-sea/?do=findComment&comment=407749
  8. Everade

    Rock Ridge - Update Hub

    No - https://gatheringro.ch/wiki/Rock_Ridge https://www.divine-pride.net/database/item/15177 https://www.divine-pride.net/database/item/15178 https://www.divine-pride.net/database/item/15179 https://www.divine-pride.net/database/item/15180 https://www.divine-pride.net/database/item/15176 https://www.divine-pride.net/database/item/22131 https://www.divine-pride.net/database/item/16060 https://www.divine-pride.net/database/item/26107
  9. Everade

    Rock Ridge - Update Hub

    Welcome to Rock Ridge, the newest town to welcome adventurers in the world of Ragnarok Online! Dust off your hats and take out your walkin' boots, because this here town is right on the edge of an untamed wilderness both fascinating and dangerous. Learn more about Rock Ridge below, or check out our wiki page! Click any of the active banners below to learn about that section of our update! Rock Ridge was founded on the ideals of innovation, opportunity, and industry. Set against the beautiful backdrop of an arid desert landscape bordering a vast ocean, Rock Ridge transformed into a booming village filled with opportunity - all thanks to the industrious efforts of Pink Rose. Maritime shipping agency Pink Rose landed upon the shores of Rock Ridge in search of new land to expand their business away from the large monopoly of the Kafra Corporation and Cool Event Corporation. There, Pink Rose discovered an unusual purple ore never before seen in Midgard. Not only did these ores provide potent mana when purified, but they reflected light just as brilliantly as diamonds when cut properly. Pink Rose had hit the jackpot - the new ores were a huge success, selling like hotcakes especially among jewelry collectors and magic practitioners! Emboldened by their initial success and eager to keep it up, Pink Rose recruited miners and volunteers from all over the world and set up a village near its purple ore mine. And thus, Rock Ridge was born! Outside the village of Rock Ridge resides two tribes native to this land - the Cacti and the Taurases. As Rock Ridge grew, the Cacti tribe worked with the newcomers to stabilize the village and aid in their mining efforts. Over time, word of Rock Ridge spread, and people came flocking from Midgard in droves, hoping to start a new life and build a brighter future. Unfortunately, the growing wealth of Rock Ridge did not come without consequence. The Tauras tribe, notorious for pillaging for a living, set their sights on the budding village and sought to take over the source of their wealth. Also known as Buffalo Bandits, these Taurases armed themselves with guns and attacked Rock Ridge and its mine relentlessly. Eventually, they forced their way into the mines and claimed it as their own. In an effort to save the livelihood of Rock Ridge, Pink Rose put out all call for strong and capable adventurers to help reclaim the mines. It's up to you to save Rock Ridge!
  10. Everade

    Rock Ridge - Update Hub

    Rock Ridge is full of items you can only get here! Find them as loot from defeating monsters, or purchase them using Zeny or Rock Ridge Coins! Item Description Drifter's Cape A cape worn by the drifting gunmen of the west. It looks pretty durable. Class: Garment Defense: 0 Weight: 40 Required Level: 100 Required Jobs: All Jobs Reduces damage taken from Neutral property attacks by 20%. If upgrade level is +7 or higher, Reduces damage taken from Neutral property attacks by an additional 5%. If upgrade level is +9 or higher, Reduces damage taken from Neutral property attacks by an additional 5%. Elder Staff A staff created by the natives ancestors of Rockridge. Class: One-Handed Staff Attack: 60 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 100 Required Jobs: Acolyte Jobs Matk + 150 Increases the recovery rate of recovery skills by 10%. If upgrade level is +7 or higher, Increases the recovery rate of recovery skills by an additional 5%. If upgrade level is +9 or higher, Increases the recovery rate of recovery skills by an additional 10%. Elemental Cape A cape imbued with the power of nature. Class: Garment Defense: 12 Weight: 50 Required Level: 100 Required Jobs: Sorcerer Flee + 10 Additional Flee + 5 per 3 upgrade levels. Reduces damage taken from Neutral property attacks by 10%. If upgrade level is +9 or higher, Aspd + 5% Set Bonus Elemental Cape Elemental Origin Elemental Robe Adds a 5% chance of casting Level 5 Fire Ball on the target when performing a magical attack, if a higher level of this skill is known, it will be cast instead. Adds a 6% chance of buffing the user for 1 minute when using Double Bolt; Matk + 50. Elemental Origin A grimoire that explains the origin of elemental magic and compiles all elemental spells. Class: Book Attack: 120 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 100 Required Jobs: Sorcerer Int + 4 Matk + 150 Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by 10%. If upgrade level is +7 or higher, Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by an additional 10%. If upgrade level is +9 or higher, Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by an additional 10%. Set Bonus Elemental Cape Elemental Origin Elemental Robe Adds a 5% chance of casting Level 5 Fire Ball on the target when performing a magical attack, if a higher level of this skill is known, it will be cast instead. Adds a 6% chance of buffing the user for 1 minute when using Double Bolt; Matk + 50. Elemental Robe A robe imbued with the power of nature. Class: Armor Defense: 40 Property: Neutral Weight: 50 Required Level: 100 Required Jobs: Sorcerer Matk + 5 per 2 upgrade levels of the item. Aspd + 10% If upgrade level is +9 or higher, Adds a 5% chance of casting Level 5 Thunder Storm on the target when performing a short-ranged attack, if a higher level of this skill is known, it will be cast instead. Set Bonus Elemental Cape Elemental Origin Elemental Robe Adds a 5% chance of casting Level 5 Fire Ball on the target when performing a magical attack, if a higher level of this skill is known, it will be cast instead. Adds a 6% chance of buffing the user for 1 minute when using Double Bolt; Matk + 50. Golden Ninja Suit A suit worn by the ninjas who were hired to secure ownership of some gold mine. Class: Armor Defense: 50 Property: Neutral Weight: 50 Required Level: 100 Required Jobs: Kagerou/Oboro Flee + 5 per 2 upgrade levels of the item. If upgrade level is +9 or higher, Increases the damage of Kunai Splash by 20%. Set Bonus Golden Ninja Suit Golden Scarf Huuma Shuriken of Dancing Petals Reduces the cooldown of Swirling Petal by 1 second. Increases long-ranged damage on targets by 15%. Set Bonus Golden Ninja Suit Golden Scarf Monokage Increases the damage of Kunai Explosion by 20%. Increases the damage of Kunai Splash by 50%. Golden Scarf A scarf worn by the ninjas who were hired to secure ownership of some gold mine. Class: Garment Defense: 12 Weight: 50 Required Level: 100 Required Jobs: Kagerou/Oboro Flee + 20 If upgrade level is +7 or higher, Increases long-ranged damage on targets by 5%. If upgrade level is +9 or higher, Increases long-ranged damage on targets by an additional 5%. Set Bonus Golden Ninja Suit Golden Scarf Huuma Shuriken of Dancing Petals Reduces the cooldown of Swirling Petal by 1 second. Increases long-ranged damage on targets by 15%. Set Bonus Golden Ninja Suit Golden Scarf Monokage Increases the damage of Kunai Explosion by 20%. Increases the damage of Kunai Splash by 50%. Hippie Clothes Clothes that embody the wearer's yearning for personal freedom. They're old and ragged, but allow free movement. Class: Armor Defense: 50 Property: Neutral Weight: 50 Required Level: 100 Required Jobs: Maestro, Wanderer Atk + 20 If upgrade level is +9 or higher, Adds a 1% chance of casting Level 3 Double Strafe on the target when performing a short-ranged attack, if a higher level of this skill is known, it will be cast instead. Set Bonus Hippie Clothes Hippie Feather Hippie Guitar Atk + 30 Aspd + 1 Increases critical damage on targets by 20%. Set Bonus Hippie Clothes Hippie Feather Hippie Rope Atk + 30 Aspd + 1 Increases critical damage on targets by 20%. Hippie Feather A bracelet that embodies the wearer's yearning for personal freedom. Class: Accessory Weight: 20 Required Level: 100 Required Jobs: Maestro, Wanderer Flee + 5 Crit + 5 Set Bonus Hippie Clothes Hippie Feather Hippie Guitar Atk + 30 Aspd + 1 Increases critical damage on targets by 20%. Set Bonus Hippie Clothes Hippie Feather Hippie Rope Atk + 30 Aspd + 1 Increases critical damage on targets by 20%. Hippie Guitar A guitar that embodies the player's yearning for personal freedom. It's old and beat-up, and it's heavy enough to do some serious damage when swung. Class: Musical Instrument Attack: 140 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 100 Required Jobs: Minstrel Aspd + 1% per level of Musical Lessons known. If upgrade level is +7 or higher, Atk + 5 per level of Musical Lessons known. If upgrade level is +9 or higher, Aspd + 1 Set Bonus Hippie Clothes Hippie Feather Hippie Guitar Atk + 30 Aspd + 1 Increases critical damage on targets by 20%. Hippie Rope Rope that embodies the wielder's yearning for personal freedom. Old and worn, it bends and thrashes more flexibly than new rope. Class: Whip Attack: 140 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 100 Required Jobs: Wanderer Aspd + 1% per level of Dance Lessons known. If upgrade level is +7 or higher, Atk + 5 per level of Dance Lessons known. If upgrade level is +9 or higher, Aspd + 1 Set Bonus Hippie Clothes Hippie Feather Hippie Rope Atk + 30 Aspd + 1 Increases critical damage on targets by 20%. Huuma Shuriken of Dancing Petals A huuma shuriken used by the ninjas who were hired to secure ownership of some gold mine. Class: Huuma Shuriken Attack: 250 Property: Neutral Weight: 200 Weapon Level: 4 Required Level: 100 Required Jobs: Kagerou/Oboro Increases the damage of Swirling Petal by 20%. If upgrade level is +7 or higher, Increases long-ranged damage on targets by 10%. If upgrade level is +9 or higher, Increases the damage of Swirling Petal by an additional 20%. Set Bonus Golden Ninja Suit Golden Scarf Huuma Shuriken of Dancing Petals Reduces the cooldown of Swirling Petal by 1 second. Increases long-ranged damage on targets by 15%. Liquor Bottle An empty liquor bottle. It makes an effective weapon. Class: Mace Attack: 120 Property: Neutral Weight: 70 Weapon Level: 3 Required Level: 100 Required Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs Adds a 3% chance of inflicting Stun on the target when performing a physical attack per upgrade level of the item. This item is indestructible in battle. Mine Worker's Backpack A leather backpack used by the miners of some gold mine. Class: Garment Defense: 16 Weight: 60 Required Level: 100 Required Jobs: Mechanic Aspd + 5% Additional Aspd + 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Atk + 20 Set Bonus Mine Worker's Backpack Mine Worker's Pickaxe Mine Worker's Vest Atk + 5% Aspd + 10% Increases critical damage on targets by 10%. Mine Worker's Pickaxe A pickax used by the miners of some gold mine. Its heavy weight adds to its destructive power. Class: Two-Handed Axe Attack: 300 Property: Neutral Weight: 400 Weapon Level: 3 Required Level: 100 Required Jobs: Mechanic Adds a 0.5% chance of buffing the user for 7 seconds when performing a short-ranged attack; Crit + 20. This item is indestructible in battle. If upgrade level is +7 or higher, Increases critical damage on targets by 5%. If upgrade level is +9 or higher, Increases critical damage on targets by an additional 10%. Set Bonus Mine Worker's Backpack Mine Worker's Pickaxe Mine Worker's Vest Atk + 5% Aspd + 10% Increases critical damage on targets by 10%. Mine Worker's Vest A leather vest worn by the miners of some gold mine. It feels soft to the touch. Class: Armor Defense: 80 Property: Neutral Weight: 150 Required Level: 100 Required Jobs: Mechanic Flee + 10 Additional Flee + 4 per 2 upgrade levels of the item. If upgrade level is +9 or higher, Crit + 5 Set Bonus Mine Worker's Backpack Mine Worker's Pickaxe Mine Worker's Vest Atk + 5% Aspd + 10% Increases critical damage on targets by 10%. Monokage A sharp, purple-tinged dagger used by the ninjas who were hired to secure ownership of some gold mine. Class: Dagger Attack: 100 Property: Neutral Weight: 80 Weapon Level: 3 Required Level: 100 Required Jobs: Kagerou/Oboro Increases the damage of Kunai Explosion by 1% per level of Dagger Throwing Practice known. If upgrade level is +7 or higher, Increases long-ranged damage on targets by 2%. If upgrade level is +9 or higher, Increases long-ranged damage on targets by an additional 3%. Set Bonus Golden Ninja Suit Golden Scarf Monokage Increases the damage of Kunai Explosion by 20%. Increases the damage of Kunai Splash by 50%. Vigilante Badge A badge worn by members of a vigilante group that once existed to stop criminals. Class: Accessory Weight: 20 Required Level: 100 Required Jobs: Shadow Chaser Flee + 10 Increases long-ranged damage on targets by 5%. Set Bonus Vigilante Badge Vigilante Bow Vigilante Suit Increases the damage of Double Strafe by 50%. Reduces the SP cost of Triangle Shot by 10. Vigilante Bow A bow used by members of a vigilante group that once existed to stop criminals. Class: Bow Attack: 140 Property: Neutral Weight: 100 Weapon Level: 3 Required Level: 100 Required Jobs: Shadow Chaser Increases long-ranged damage on targets by 5% for every 20 base Dex. If upgrade level is +7 or higher, Increases long-ranged damage on targets by an additional 10%. If upgrade level is +9 or higher, Increases the damage of Double Strafe by 50%. Set Bonus Vigilante Badge Vigilante Bow Vigilante Suit Increases the damage of Double Strafe by 50%. Reduces the SP cost of Triangle Shot by 10. Vigilante Suit A suit worn by members of a vigilante group that once existed to stop criminals. Class: Armor Defense: 50 Property: Neutral Weight: 50 Required Level: 100 Required Jobs: Shadow Chaser Dex + 5 Increases long-ranged damage on targets by 3% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Increases the damage of Triangle Shot by 20%. Set Bonus Vigilante Badge Vigilante Bow Vigilante Suit Increases the damage of Double Strafe by 50%. Reduces the SP cost of Triangle Shot by 10.
  11. Everade

    Rock Ridge - Update Hub

    Calling all adventurers! Trouble's a-brewin' in the town of Rock Ridge, a new frontier town across the sea, and they need your help! Quest: Fistful of Zeny Prerequisites: None Level Requirement: 100 Quest Rewards: 200 Rock Ridge Coins, Vigilante Badge, 2500000 Base EXP, 1200000 Job EXP To get to Rock Ridge, head to the docks in Alberta and speak to Karam Pucci. He will tell you all about Rock Ridge, Pink Rose, and their dire need for adventurers to help them out. When you arrive in Rock Ridge, you'll be greeted warmly and with much fanfare - the people of Rock Ridge love and welcome newcomers! To start the main quest, speak to Mayor Costello just off the Rock Ridge dock. He'll direct you to Sheriff Wyatt Warp out in town, who will fill you in on the rest of the details of the quest. Looks like we're in for a wild ride! When you complete the quest, report back to Sheriff Wyatt to receive your prize of 200 Rock Ridge Coins, some EXP, and your choice of Vigilante Badge (R) or Vigilante Badge (L) Quest: Pipe Cleaning Prerequisites: Complete Fistful of Zeny quest Frequency: Once per day after 4:00AM Server Time Quest Reward: Min. 25000 Base EXP, min. 20000 Job EXP, 1 Rock Ridge Coin Rock Ridge has an underground water pump that ends up in the sea, but sea anemones keep sticking to the pipe and causing problems. Donovan on the west side of town is looking for adventurers to help him out with the anemone problem! To enter the Rock Ridge culvert, talk to Quiet Joe on the east side of town. He doesn't say much, but he'll get you where you need to go. Travel east of the entrance to reach the pipe littered with sea anemones. Get rid of 20 of them! To exit the culvert, travel to the northeast corner of the map and find the Underground Passage warp. Return to Donovan for your prize of 1 Rock Ridge Coin! He'll need some more help later, so you can come back to do this quest after 4:00AM Server Time. Quest: Collecting Ore Fragments Prerequisites: Complete Fistful of Zeny quest Frequency: Once per day after 4:00AM Server Time Quest Reward: Min. 25000 Base EXP, min. 20000 Job EXP, 1 Rock Ridge Coin The Cacti of Rock Ridge need your help! Ever since Pink Rose started monopolizing ore production by building a mine, the native Cactus Tribe has had a hard time getting ore for themselves. The Buffalo Bandits squatting in the mine hasn't made matters any easier, either. The Cacti need your help defeating monsters in the Rock Ridge wilds and collecting their ore fragments. Head over to the Rock Ridge desert (rockrdg1) and talk to Crouched Horse. Defeat bandits and monsters out in the field to collect Purple Ore Fragments. They automatically appear in your inventory as soon as they are dropped. Collect 10 of them! Return to Crouched Horse to collect your prize of 1 Rock Ridge Coin. Come back again after 4:00AM Server Time to help him out again! Quest: Gas! Gas! Prerequisites: Complete Fistful of Zeny quest Frequency: Once per day after 4:00AM Server Time Quest Reward: Min. 101600 Base EXP, min. 94320 Job EXP, 3 Rock Ridge Coins Even the mighty Buffalo Bandits need the help of an adventurer! Their side of the mine is littered with Gasters, strange gas-like monsters hovering around inside the mine. Head out to Rock Ridge desert (rockrdg2) and talk to the Buffalo Bandit named Frail Ghast in front of the Rock Ridge mine. Go into the mine and hunt down 20 Gasters on the first floor. Return to Frail Ghast to receive your prize of 3 Rock Ridge Coins. Return again after 4:00AM Server Time to complete the quest again!
  12. Everade

    December Update

    Rock Ridge Quests - Release Welcome to Rock Ridge, the newest town to welcome adventurers in the world of Gathering Ragnarok Online! Dust off your hats and take out your walkin' boots, because this here town is right on the edge of an untamed wilderness both fascinating and dangerous. Learn more about Rock Ridge below to learn about the exciting Quests and New Items which have just been released! Or the dedicated forum info page which includes story, quests and items all about the Rock Ridge - Update. Guild Storage Log - Release The guild storage log can be accessed through the new Guild Warehouse NPC which can be found in most cities or on the WoE Core map. This allows you to take a look at 3 months of guild storage logs (in and output of items). There's currently a bug that the output isn't displayed with the proper icon, but we will release a fix as soon as we've found out why. Nightmare Biolab - Release Initial implementation of Nightmare Biolab. Missing skills will eventually be implemented later. Malangdo enchant weapon update - Added slotted versions of Cutlus and Crescent Scythe - Corrected Wizardy Staff positioning - Added more weapons to enchant Item Updates - Werewolf Card Update Removed Neutral element effect due an imbalance as this effect was never intended to be used on armor type cards Max HP bonus increased to 50% and Def/Mdef penalty has been lowered to -20% only - Removed the Neutral element effect from Paladin Card (also armor type card) - Fixed Cat Ears Beret item effect - Major fix on King Poring Card which triggered some bonuses twice - Fixed Replication Scroll and Cursed Replication scroll item effects - Fixed Emperium Guard not being unbreakable - Lifted red, blue and yellow gem restrictions. They can now be sold to get rid of them if needed - Client side updates with several bug fixes and new item implementations Devil's Tower Instance - Buffed Loki's Shadow mercenary stats to stand a chance versus the boss - Several script improvements and bug fixes Core Fixes & Skill Updates - EDP Updates Switch to a different weapon or unequip a weapon now cancel EDP. EDP can't be used with fist (right hand check only) - Stripping Skill Updates Centralized all equipment stripping skills to one core behavior. Updated success rates and durations to match official. (We still feature some customizations as an additional layer just like before) Corrects Strip Weapon, Strip Armor, Strip Shield, Strip Helm, Weapon Crush, and Full Strip success rate. - Corrected Critical Bonuses Critical bonuses bCritAtkRate and bCriticalLong should not be applying to skills. - Banding behavior Adjusted Banding to use proper party counting functions. Corrected the DEF and HP Regen bonus for Banding. Banding Defense will no longer stack on itself. - Corrected Steal Formula The steal bonus no longer modifies the item's drop rate but has it's own success chance into stealing an item. - Updated Gunslinger/Rebellion Bullet behavior Disabled the ability to equip old spheres and old slugs. Corrected some of the newer bullets name, weight, price, and effects. Updated the ASPD for Gunslinger/Rebellion when equipping guns. Spread Attack and Ground Drift now only use bullets. Adjusted Slug Shot skill item requirement to the new Slug Bullet. Ammo NPC Tony has been removed. Kenny can now trade in the Sphere bullets for new bullets and trade in the old Slugs for Slug Bullet. Added new bullets to Kenny. - Updated Hammer of God behavior Updated the cast range to 6 + skill_lv. Added Crimson Marker target checks to determine placement. No longer removes Crimson Marker on targets. Properly displays client effect. - Fixed a critical bug on the Giveaway NPC, thanks to a lovely reporter who has been rewarded accordingly. - Removed Bronze Coin from Bronzering drop list due future usage of the item in a different way and to prevent any further confusion on its value. - Fixed old warp location of the warp agent when targeting Althea in which players got stuck in the fountain - Removed the Dressing Room preview window from the stylist NPC due compatibilty issues with our latest client - Fixed NPC triggering issue on the Piano Quest - Updated the list of skills usable in Madogear. - Slightly increased the damage of Adoramus - Corrected Ingition Break animation. - Corrected Union of the Sun Moon and Stars HP cost to reflect offical. - Corrected Taekwon Mission mob generator to reflect the offical way. - Fixed Water Evasion and Freezing Spear combo. Freezing Spear damage should increase when the caster is standing in Water Evasion. - Implemented official ammo equip behavior. Ammo is removed if the required weapon is removed. - Corrected some weapon bonuses. Item bonuses AddEle, AddRace, AddClass, and AddSize now work with shields. - Fixed Dynamic Mobs not being properly reloaded. - Fixed issues related to the Malaya Quest line - Fixes related to instance reloading and new instance map initializations - Corrected Airship Boots item script - Corrected Old Money Pocket item type (consumable) - Corrected several wrong item scripts and combo bonuses - Some core changes related to reloading scripts so players don't get stuck within a NPC conversation. - Fixed instance id being lost for guilds. - Fixed OnTouch NPCs attempting to trigger OnTouch events a second time for players in a hidden state while warping to the destination map resulting in them being sent to an invalid location. Thanks a lot for all the bug reports! More fixes are already being prepared for our next update. If you like what you see, please leave a review for us! In the meantime we're preparing the christmas season. 🎄
  13. Everade

    Emp thief cloth doesn't add flee +40

    It's already included in our patches will will arrive very soon.
  14. Everade

    Trading Restriction

    @D e M o N rAthena did not set it at all because it's either not fully implemented or they forgot about it. They did NOT set it as *unrestricted*. If i report this to rAthena today, it may be fixed within 24 hours on their git repository. The reason my MMORPGs create account bound items is an economy / balance / quality of life act. So there are tons of reasons to restrict as many items as possible, doesn't matter if it's rare or not. To give you some simple examples: - If an item is bound, it means that it simply does not flood the economy with money, because it has an absolute fixed price when sold to a NPC which sometimes is even set to 0. Players tend to imagine insane prices inside their insane heads, for the sake of greed, not because it makes sense of any sort. They think that killing a poring for a jellopy makes the jellopy worth 5 times as much than it is actually worth just because they had to do a few clicks. - *Rich* players do not affect the market directly if their richness is accounted by char or account bound items when they feel to share or when they leave. It prevents them from throwing too much money into the veins of the market. - If a new player can't buy a specific item on the player market, it means that you have to invest playing time to get your hands on your desired gear. MMORPGs mainly exist because of players investing play time, so that's worth a lot, if not the most. So if your buddy tells you *you can get this item too by doing the following activities* then you're either going to do it because it may be worth it for you, or you will lookout for something else which may also be soul bound of some sort. - Binding an item allows developers to limit the total amount of an item being within the hands of a player. This helps in cases when refining comes into play. Or if the items shouldn't be used too much in case it's a consumable. Or if we want players to have only 1 legendary gear. (It does not have to be legendary or super rare) But there are several other reasons. What's the motivation of playing a game if you can get anything from the market? You could simply play the boring money grind game and get all you want, but i'm certain that you reach the point were you will leave and claim the game to be *boring*. There are more than enough items which you can sell on the market at any given time. There are way more items which you can sell than there are actual bound ones. These are just a few simple examples from a lot of reasons why you would bind something. Bound items keep a server a live for many years longer than without any restrictions. And any kind of Online RPG game has been using these mechanics for the past decades and it has been proven a hundred times to be worth it. So no, it's not ridiculous, not at all. So i ask you. Why does this specific worm need to be tradeable? You say it's not worth a lot, so why would you bother about it in the first place? There are MMORPGs were absolutely all items gained become character bound once you've worn it and lose a big amount of worth when you try to sell them to a NPC shop. Or absolutely all items recieved from quests are entirely account bound and can never reach the market at all. Sidenote: We've lifted or lowered tons of official restrictions. We're most likely going to follow the official restrictions but will leave it open for now.
  15. Everade

    Adoramus Ultra Low Damage

    I didn't decide to make any skills stronger than the other. I worked on them seperately and tweaked them accordingly. My results do not reflect yours by any means and i've been asking for your testing gear set which you still haven't told me. Which means your data is useless to me. Random numbers don't say much. Sidenote: Monster damage does not reflect the damage vs players. This report will be closed. If you still insist to rebalance these skills, please use our feedback section. Thank you.
  16. Everade

    Flying Kick skill cannot be copied by Reproduce skill

    @raphaelluigi I will close this case then. Unless you have something to add?
  17. Everade

    Trading Restriction

    // ItemID | Drop | Trade | Storage | Cart | SelltoNPC | Mail | Auction | Guild Storage 28424 1 1 0 1 0 1 1 1 //ÅëÅëÇÑÁö··À̺ÎÀû They're officialy restricted like most of the official content which you recieve by a quest or other NPC related content. rAthena actually forgot to make it restricted. The information shown above is taken directly from the official korean ragnarok online trading restriction file. (last updated today)
  18. Everade

    Guide Event

    @Miss Carol @LKshaye This is the last call. Rewards will vanish in 24 hours.
  19. Everade

    Guide Event

    Dear GatheringRO players, we have decided to bring some more activity to our forums by introducing the unique forum event Write-A-Guide! This event has officialy started and will last until the 30th of September. Every new guide that is written within that period of time or every guide that receives a major overhaul by its author will automatically be registered for this event. The main criterion for this event is QUALITY. Writing multiple guides that lack in quality will not improve your chances to be among the winners. The more effort you put into this, the higher the chances we will not let your efforts go to waste. If you want your old guide to be considered, you will have to do some major edits (e.g. if it currently lacks pics, add those, go further into detail etc.). However that doesn't mean that cluttering your guide with tons of random images will improve its quality. Sometimes less is more, so make sure you create a clean guide everyone is able to pick up with ease. We prefer original guides for our Custom GatheringRO Features or Class Guides as this will help newbies and oldies find their way around GatheringRO. You can also write your own version of guides that already exist but which heavily lack in up-to-dateness (again, make sure the effort you put into it is visible). Keep in mind that in order to qualify guides have to be written in reasonable English and they have to contain high quality images. Lastly, we want to show you that we appreciate your recent guides. That's why we decided to also consider recent guides that are not older than 2 months for this event. If you have any questions, feel free to ask. There can be multiple winners. Prizes are intentionally set very high as each entry requires a lot of effort and contributes greatly to the community. We will choose 1 guide from among the winners which will receive Cash Points as an additional prize, and a 2nd and 3rd prize for an additional Account Plus egg. Prizes for every winner: 1x GatheringRO Surprise Box 1x Surprise Box (15-20 Tokens) 1x Chest of Loyalty 1x Exclusive Costume Golden Question Mark (Equip Location: Upper Head) Additional Prize for the 1st, 2nd and 3rd best guide: 1xAccount Plus for 1 Month Additional Prize for the best guide: 1x 2000 Cash Points Summary: Date: 27.08.18 - 30.09.18 How to participate: Write a new guide or (significantly) update an old guide of yours Criteria: Quality, up-to-dateness, English (punctuation, grammar etc.), Images Prizes: All winners get the prizes listed above, the best guides win additional prizes Uploading Images: We prefer images being uploaded to our forums rather than using external image hosting services. This ensures that they don't get lost after some years, which happened to a lot of older guides. It's a simple drag&drop feature, for free, and helps us to keep your effort for the longest period of time possible. Thank you
  20. Everade

    Super Novice SP Bug

    Super Novice base SP will also be increased with the upcoming updates as it's the only cast lacking some SP.
  21. Everade

    Lovely Season Ahead

    We're currently preparing some updates before we roll into the christmas season. Share your feedback & suggestions with us: https://www.gatheringro.ch/_forum/forum/16-feedback-suggestions/ Let us know about your latest bug encounters: https://www.gatheringro.ch/_forum/forum/73-bug-reports/ And help us to reach a broader audience by writing a review: https://bit.ly/2LiNews As well as leaving some lovely votes on the top pages: https://www.gatheringro.ch/index.php?module=vote We appreciate your efforts and are looking forward to a cold, yet heartwarming season! 🎄
  22. Everade

    Shiny Branch Talisman

    It was an initial balancing act with the release of doram/summoner and is intended.
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