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Rayleigh

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Everything posted by Rayleigh

  1. Heyu guys, it's Ray. As of tomorrow, I won't be part of the GM team anymore due to lack of time. Yesterday's update was a parting gift of mine, hope you liked it. Sorry for the troubles I caused you with my balancings. Stay peaceful!
  2. The typo made Ignition deal 2525% extra damage, so I am glad you reported it immediately @D e M o N.
  3. Because the higher your ASPD, the more it takes to gain + 1 ASPD.
  4. That was actually a typo in the part that regulates damage on monsters. Sorry. It's been fixed now.
  5. @mvp_kost the item bloody page has been removed from the NPC script, meaning the item won't be a requirement for the item gathering request anymore. The typo with the rank in the news was just a mistake.
  6. It's not supposed to work on long range attacks, though. That is classified as bug guys.
  7. Nah, the description is not accurate there as well. It simply has a chance to start a HP / SP regen bonus when dealing magical damage. There is no script to gain HP/SP from dealing magical damage, only physical (Sniper Card).
  8. Only one player at a time can access the guild storage, by the way. If you share that guild with other people they might have been accessing it when you tried to open it. Not sure if the message you got is displayed when that happens, though.
  9. It is one of the newer items that was lacking official info about the actual item bonus and later rAthena forgot to update the script. I'll adjust it.
  10. The description is misleading, as you have already guessed. There is no general way to drain HP/SP with spell damage, unless you kill the enemy (not counting specific skills, such as Drain Life). I will adjust the description and probably increase the value. I am afraid the enchanter will have to wait a little longer.
  11. It's 7%. I will have to take a closer look at this card in particular before deciding what exactly will make it more attractive while keeping it balanced.
  12. All right, fixed it. Wait till tomorrow for it to go live with a huge update that brings exciting new features (unless something unexpected happens).
  13. Tomorrow will be an update (unless something unexpected happens), it will also affect Geffen Magic Robe.
  14. Same problem as in that other topic by Guest Malfex. Script is fine. For some reason it isn't read, though. Still investigating.
  15. Might also be worth considering.
  16. Nice idea. I kind of wanted to improve most of the lhz4 cards, as they are currently not really useful.
  17. The picky peck reduce (5% damage, which is not as bad as you make it sound) is only partly because of the new set. Wait for the next update and you will see that I intend to buff some other physical skills of Doram to give them more options in battle. Also, @leaphar please try to refrain from double posting. Use the edit function if you have more to say. Please not that I don't use the word "slightly" because I take pleasure in typing it (type fetish?), but for a reason. It usually means the damage was reduced by 5-10%, while not using "slightly" usually means > 10%.
  18. Will be added to the NPC with the next update, along with Yellow Foxtail weapons.
  19. Ugh. That's a typo in the mob file. Thank you for the report. It will be fixed asap.
  20. You are right, the bonus doesn't work, despite the correct script. I will have to investigate this further. There seems to be something else interfering with the combo.
  21. Summoners will be able to equip it with the next update that is why you are seeing their name there.
  22. I added the MATK part to the script. Celine's Ribbon will add MATK +2 per refine and Lush Rose MATk +3 per refine. The items themselves have been improved a little so their effects should be fine now.
  23. Fxed, thanks for the report. PM me next time you catch me online.
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