For starters, I want a look to be given at the Shadow Chaser's bloodlust skill.
It is really bothersome that, in WoE, you get your SP totally drained, but that is something that well, happens with another type of ways, like using dark priests and such, so I am not saying this is incorrect or unfair.
The thing is, the bloodlust skill gives you a berserk effect, as I read it on ratemyserver, for 20 seconds only. When you use berserk, your SP is drained, once again, im cool with that.
But the main problem is that it disables Sp recovery, I tried doing a little bit of research, but found nothing.
Is this the way it is meant to be? Because if so, then there's nothing to be done.
If not, please Marc, take a look at this.
Beelzebub card.
It seems it is not working functionally, or actually not working at all!
It should remove -30% of your cast time, yet it does nothing, this was confirmed by several other players.
Ifrit Card.
Not sure if the Earthquake chance only applies to Thief class? I might have heard something like that before... but I am not sure.
Either way, it is not activating, (I used RK while testing.)
Another thing is the amount of atk it gives... it's kinda ridiculous, a bronzering adds +20, Ifrit adds +12.
But if I take a while to think about it, it might be balanced since it gives ATK, HIT? and CRIT.
Tiger Cannon.
Has the skill always removed an amount of SP when it hits a player? Also, the amount of SP taken is a bit overwhelming. With 3 Tiger Cannons (I believe) im out of SP.
For starters, I want a look to be given at the Shadow Chaser's bloodlust skill.
It is really bothersome that, in WoE, you get your SP totally drained, but that is something that well, happens with another type of ways, like using dark priests and such, so I am not saying this is incorrect or unfair.
The thing is, the bloodlust skill gives you a berserk effect, as I read it on ratemyserver, for 20 seconds only. When you use berserk, your SP is drained, once again, im cool with that.
But the main problem is that it disables Sp recovery, I tried doing a little bit of research, but found nothing.
Is this the way it is meant to be? Because if so, then there's nothing to be done.
If not, please Marc, take a look at this.
Beelzebub card.
It seems it is not working functionally, or actually not working at all!
It should remove -30% of your cast time, yet it does nothing, this was confirmed by several other players.
Ifrit Card.
Not sure if the Earthquake chance only applies to Thief class? I might have heard something like that before... but I am not sure.
Either way, it is not activating, (I used RK while testing.)
Another thing is the amount of atk it gives... it's kinda ridiculous, a bronzering adds +20, Ifrit adds +12.
But if I take a while to think about it, it might be balanced since it gives ATK, HIT? and CRIT.
Tiger Cannon.
Has the skill always removed an amount of SP when it hits a player? Also, the amount of SP taken is a bit overwhelming. With 3 Tiger Cannons (I believe) im out of SP.
Thanks for taking the time reading it.
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