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Everade

2016 Patch Changelog

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This extensive update includes both, server and client side updates.
I won't go into full details on the changelog, as i simply can't list down the entire changes.
But the information below should get you quite well covered with the most important updates.

And don't miss our Easter Event 2016

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Server Related
New Content
- Rebellion Class Release
- Each 3rd Class recieved 1 unique active Class skill
- All 3rd Classes got acces to the new active skill Full Throttle
- New Beginner Quest (You start now random in one out of 5 Izlude copies, not the actual izlude itself)
Very informative quest and customized for our server!
- A lot new individual Weapon sprites (Actually visible sprite while fighting)
- All latest official content available (Maps, Mobs, Items, NPCs, Quests...)
- Added new manner system to prevent swearing and advertising

Refinement
- Refine success rates are now set to fully official increased chances
- Added Blacksmith Dister who's able to safely refine your gear from +6 to +12 by using the new Blessed Ores
- Added Refine Master who's able to instantly refine your gear to a high amount using the new Refine Tickets
-- Both, Blessed Ores and Refine Tickets are currently available in the Adventure Guild and may be added in further shops in near future
refine16.png


Misc Updates
- Re-implemented a new Hopping Filir Hat effect
- Reworked all @go locations with service NPCs, NPC locations and Save locations
- A big load of official skill updates and fixes
- WoE Core map recieved a blue sky and clouds
- The attribute LUK now affects item drop chance by a very small amount
- Guild Alliance reduced to maximum 1 (Please re-apply your alliance)
- Fixed Althea and other custom minimaps, so your location is shown properly
- Fixed Status effects (Burning, Crystallization) (Banaspaty, Sropho Card, DragonBreath ...)
- Fixed female Cloth/Hair Color issues
- Moved hellbox to the top of the PvP Menu as requested by the community
- Nerfed several new cards to fit our server
- Warp Agent fixed Glast Heim Warp location
- Fixed Sealed Shrine Skill restrictions
- Fixed our Custom Pharmacy Potion producing (introduced back in 2008)
- Mithril Pot progress is now shown in more detail at the Event Staff to summon Belphegor
- WoE Teleport Scroll now supports our custom map


Adventure Guild
- Moved Costume Shop Clerk to the Adventure Guild Building
- Shop Rewards
-- Reduced all prices
-- Removed useless items
-- Added Refining related items for safe and instant refining!
-- Added 3 new custom Boxes 'Start your Journey Pack' / 'Siege Mode Pack' / 'Weekend Hunting Pack'
adv16.png


Event Boxes
- Item description now tells you exactly what each Box contains
- Slightly modified their content


Skills
- Initial Balancing for all new skill releases
- Fixed Fire Expansion lvl3 effect
- Siren's Voice modified skill formula to mimic official success and duration rates
- Rage Burst nerfed (skill formula fits now our customizations)
- Inspiration increased hp/sp loss
- Kings Grace decreased HP recovery rate and increased cooldown
- Telekinesis Intense reduced Magic Dmg Bonus
- Offertorium reduced Heal Power Bonus and increased SP costs
- Frigg's Song reduced Max HP Bonus
- Frigg's Song increased amount of HP healed by each second
- Flash Combo reduced dmg and increased cooldown
- Dark Claw reduced the damage increase effect
- Unlimit reduced the ranged damage increase effect
- Shield Spell decreased amount of HP healed
- Rapid Shower slightly reduced after cast delay
- Sonic Blow increased damage
- Cross Impact, slightly increased damage
- Adoramus slightly decreased damage
- Lord of Vermillion now uses the official renewal formula (with increased damage)
- Repair now properly checks for Repair Kit and does not require Magic Gear Fuel anymore
- FAW Silver Sniper: Fixed max limit of 2, now properly attacks enemies Report #27
- FAW Magic Decoy: Fixed and adjusted skill description Report #27
-- Consumption of Green live and so on... have been replaced with
Scarlet Point, Indigo Point, Yellow Wish Point, Lime Green Point
- FAW Removal / Divest FAW now requires/consumes the correct items Report #27
- Reduced Mechanic related gear and tool shop prices to official in our gRO Station.
- Added new/more Mechanic job related items to the Althea Tool Shop
- Madness Canceller now fully working Report#299
- Reject Sword now fully working Report#283
- Electric Shock issue has been fixed Report#253
- HP Recovery (Swordman) reduced hp increase if being healed by Potion Pitcher
- Potion Pitcher rebalanced healing amount
- Alchemist Soul Link effect has been reduced on Potion Pitcher ( was crazy OP on test server )
- Dragon Breath lowered dmg as the new Water skill changes it's effectiveness (fire property armor for instance)
- Dragon Breath Water rebalanced with Dragon Breath
- Magma Eruption decreased Burning Effect duration
- Tiger Cannon reduced SP drain on enemy
- Re-enabled the blocked Midnight Frenzy Homunculus skill
- Major rebalancings with Flash Combo and Tiger Cannon
- Tiger Cannon reduced HP costs on Caster

Arch Bishop Healing
To give Priest classes the opportunity to use different headgears than Pimp/Luxury Hat or Prism effect #4, these headgear effects have been nerfed.

The following healing skills have been adapted to compensate the missing headgear bonus, so you will be able to heal even more than before, however without relying on the mentioned headgears.

- Highness Heal increased healing power
- Heal increased base healing power

- Offertorium has been adapted

This means that Highness Heal while having a short cooldown, will now be more effective than the old Heal skill.
While Offertorium offers you a great Healing Power Multiplier, all skills will also cost you much more SP.
This will bring your SP back to your daily debut, as you might run out of it while spamming Buffs and Heals, if you're not taking enough attention.

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Main Client Features
Menu Icons
- Buttons have been replaced with graphic icons and can be hidden if needed
menu.png

MVP
- MVP Monsters now show a bigger HP bar so it's easier to check their current HP during mayhem.

Vending
- Item Sell History window which shows you the amount earned, who bought it and date/time of each sold item.
- Currently there's a 1 Billion Zeny vending limit. We're working on a fix for that.

Skill/Buff Timers
- Changed the way skill/buff timer is shown.
-- Skills with >1minute timer will be marked in white and <1minute timer will be marked in red
-- This also affects Homunculus and Mercenary skills

Minimap
- Shows your coordinates below minimap
- Maximize Minimap Option
-- Show own position while moving
-- Show Quest Icons
-- Show Guild/Party
-- Add personal Notes / Memorize location

Bank UI
- Bank zeny storage to deposit up to 2,147,483,647z

Status UI
- Status/Attribute window has been seperated from the Equipment window

New commands
- /quake Disables shaking effect of skills like Explosion Spirits, Lord of Vermillion, ...
- @security bug has been fixed and is back available!

Patcher
- Patcher Update which includes several bug fixes
- Patcher recieved a small redesign of the 3 top buttons
- Added Replay Button on gRO Patcher which allows you to watch your ingame recordings using the Rec button ingame
patcher16.png


Worldmap
- Added Dimension, Localizing01 and Localozing02 worldmap which completes the Worldmap
- By clicking on a map, it triggers the navigation system
- Mob[Tab] now shows the recommended Base level on all maps and dungeons
- Dungeons trigger a drop down menu to show all available dungeon levels
- More features such as mouse over map shows fast travel routes or icons if you click on maps for additional information

Items
- Really big item description update which includes tons of fixes and missing descriptions (official and custom)
- Identify Items directly in your inventory by: Holding Ctrl + Right-Click on item, identifies it and substracts one Magnifier from your inventory
- Holding ALT + RightClick while storage is opened allows you to fastly place your items into the inventory and vice versa
- Opening inventory window after obtaining an item will now show the newly obtained item with pink silhouette ( I did not pick the color ;P ).
- Description Window is now being streched to the correct size to fit in the complete description
- Viewing an equipment now shows a comparison window with the current worn item
comparison.png

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Other Client Related Updates & Fixes
- Client does not close anymore if you click cancel on char selection screen or if you enter the wrong password
- Message string updates for better understanding (for example skill requirement infos if it fails)
- Pressing F11 key to enter screenshot mode will no longer block user chat and other information messages.
- Fixed an error caused by some video cards.
- Engine Update to be able to display high polygone models to support better graphics (>New Prontera< (We've had new prontera before as well, however it was customized with decreased polygone count))
- Changed the Quest Information Window to only display up to 5 current quests.
- Changed the costume tab to allow drag & dropping of costume items in between costume tab and inventory window.
- Equipments that have been equipped through the Personal Tab in inventory window will be returned to the tab when unequipped.
- Fixed a display bug with /lightmap command where the object shadow would appear to be displaced on the ground.
- Fixed a bug where after using the 'Sense' skill, monster sprite would not appear normally in the monster information window.
- Fixed a bug where a previous skill copied with Reproduce would remain in the skill hotkey bar.
- Fixed a bug with /lightmap command where it would not work properly in dungeons.
- Changed the mini-map to show a more accurate position of oneself on the map.
- Fixed a bug where the NPC location marker on the minimap was visible through the World Map window.
- Fixed a bug where a minimized Equipment window would revert back to its original size after relogging or changing maps.
- Fixed a bug where AGI/DEX reduction was not showing
- Changed the monster shadow's size to be proportionate to its sprite.
- Fixed a bug where when closing the skill shortcut window the skill cooldown time would still display.
- Fixed an issue where the sanctuary effect would display when a sorcerer summoned spirit enters a sanctuary.
- Fixed a bug where Water Ball skill used by monsters would not show proper animation.
- The status icon (such as burning or freezing) will no longer be visible to other players when the target is in Hiding or Cloaking status.
- Fixed an issue where when a Shadow Chaser uses Feint Bomb, the hiding effect would still show the players shadow on the ground.
- Fixed a bug when changing guild title your character title will not display properly.
- Changed the Sense skill window now displays the name of the mob.
- Fixed a bug when you used the command /AURA and logged off
- Added new monster sound effects
- Item description which included item trade restrictions have been removed and replaced with a new system which you can see at the bottom of each description to inform about item trade restrictions.
- Corrected the effects of some equipment that were not in the correct position.
- Fixed a bug with the HP bar where some characters's did not display correctly in certain battlefield maps.
- An error in the UI guild ordering of players with certain letters in their names has been corrected.

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gm everade..other items cant be traded like brazilian hat , 3d glases and other items ... is that a bug or not?

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Released a set of patches to fix a few client crashes caused by either items, monsters or quest pictures.
This should also fix the issues some players had with the itemInfo.lua file inside the System folder.

If anyone is still having issues, please let me know!

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This is awesome! I am proud! :D

OMG Argatlahm come back we neeeeeeeeed you <3 !

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Yay! Argatlahm is back!!

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Not exactly a come back lol

Just saw this update on facebook its nice to see the things I made back then are still used hahaha

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