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I notice that FAW's are to squisy. They're like 1 or 2 skills from the enemy and "boom", FAW shut down.
​Why not make FAW HP or def a bit higher?

Maybe make it like the current castle guardian's stats, but not with the damage.. Although the current damage of FAW's are too low.

​And I just notice, guilmates or partymates can hit/shut down the FAW.

Just a suggestion. =)

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