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Hersheys

Luk And Drop Rate

Question

Is it only base LUK that increases the drop rate or does LUK from foods and equipment affect it too?

How much percentage increase in drop rate would 200+142 LUK give?

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Okay but is that just base LUK or does the + from cards/foods/buffs/equipment also increase it?

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Okay thanks for clarifying! Before I go hunt and trade a bunch of stuff to get LUK boosting equips and cards I wanted to know if their pluses counted. It's just that sometimes it's actually the base stat that counts like Amon Ra card. But yea thanks for the answers! :-D

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Seeing how this is an official feature, it is highly likely if not definitely a multiplicative increase. Otherwise cards on official would suddenly drop with a 1 or even 2 % chance. 

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9 hours ago, Gale Windscar said:

No, it was added as an official feature way back. :)

Probably on iRo or something like that. But on the official european server we never had something like that for sure

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On 5/7/2016 at 9:23 AM, Hersheys said:

Is it only base LUK that increases the drop rate or does LUK from foods and equipment affect it too?

How much percentage increase in drop rate would 200+142 LUK give?

200+142= 342 Luk

342 *  0.01 = 3.42% increase. (0.01 = base  increase in drop rate chance)

3.42% + 1  = 0.010342 (3.42% will be added to the base drop rate, in this case the drop rate of cards which is 1%)

Converting "0.010342" to percentages =  1.0342%

So, the increase is microscopic. /spin

 

 

EDIT: Brief explanations have been added for those wondering what the numbers mean.

EDIT2: Explanations have been further refined.

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12 minutes ago, D e M o N said:

200+142= 342 Luk

342 *  0.01 = 3.42% increase. (0.01 = 1% Drop rate of cards)

3.24% + 1%  = 0.010342% Final Drop rate.

If that was confusing, new drop rate is 1.0342% for cards.

So, the increase is microscopic. /spin

 

 

 

Can anyone confirm my math?

RIP

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4 hours ago, Aketsu said:

Probably on iRo or something like that. But on the official european server we never had something like that for sure

I meant that it was a feature implemented here, not sure if that's sthe case on iRO. Probably not.

1 hour ago, D e M o N said:

200+142= 342 Luk

342 *  0.01 = 3.42% increase. (0.01 = 1% Drop rate of cards)

3.42% + 1%  = 0.010342% Final Drop rate.

If that was confusing, new drop rate is 1.0342% for cards.

So, the increase is microscopic. /spin

 

 

 

Can anyone confirm my math?

This is right assuming that the increase is multiplicative as Rayleigh suggested.

The lower the base rate would be, the smaller ther increase would be.

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2 hours ago, D e M o N said:

200+142= 342 Luk

342 *  0.01 = 3.42% increase. (0.01 = 1% Drop rate of cards)

3.42% + 1%  = 0.010342% Final Drop rate.

If that was confusing, new drop rate is 1.0342% for cards.

So, the increase is microscopic. /spin

 

 

 

Can anyone confirm my math?

Can I ask where you get this formulae from? Thanks!

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28 minutes ago, Kifune said:

Can I ask where you get this formulae from? Thanks!

He is just making an example out of (I presume) his character's LUK stat which is 200+142. Base + bonuses.

 

On 5/8/2016 at 7:46 PM, Everade said:

0.01% chance increase per Luk

With this we can infer that 342 * .01% = 3.42% which means you'll have now 103.42% drop rate on anything.

If we apply and multiply this to cards which drop at .01 or 1% we get .01342 or 1.0342% which D e M o N stated.

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4 hours ago, Kifune said:

Can I ask where you get this formulae from? Thanks!

200+142 Luk <- This is from Hershey's first post.

342 * 0.01  <- This is from Everade's post.

If you had taken the time to read other posts before posting, you would know the answer to your question.

 

 

4 hours ago, Gale Windscar said:

He is just making an example out of (I presume) his character's LUK stat which is 200+142. Base + bonuses.

 

With this we can infer that 342 * .01% = 3.42% which means you'll have now 103.42% drop rate on anything.

If we apply and multiply this to cards which drop at .01 or 1% we get .01342 or 1.0342% which D e M o N stated.

Thanks you sir.

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6 hours ago, D e M o N said:

200+142 Luk <- This is from Hershey's first post.

342 * 0.01  <- This is from Everade's post.

If you had taken the time to read other posts before posting, you would know the answer to your question.

Hi, I took my time to read it, yet I felt something was wrong with the interpretation that I got from you and from Everade.

As stated by Everade,

0.01% chance increase per Luk

Taking back the LUK = 342 example, should the increased drop rate should yield 3.42%. Hence the new total drop rate would be 4.42%. 

This is my understanding and that's why I asked.

Can you verify my understanding? Please enlighten me. Thanks!

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4 hours ago, Kifune said:

Hi, I took my time to read it, yet I felt something was wrong with the interpretation that I got from you and from Everade.

As stated by Everade,

0.01% chance increase per Luk

Taking back the LUK = 342 example, should the increased drop rate should yield 3.42%. Hence the new total drop rate would be 4.42%. 

This is my understanding and that's why I asked.

Can you verify my understanding? Please enlighten me. Thanks!

Let's make it simpler then.

Let's say you have 1000 Zeny, and someone will give you an increase 50% of what you already have.

You will end up with 1500 Zeny, right?

Here are more examples:

1000 + 50% = 1500

1000 + 100% = 2000

1000 + 150% = 2500

1000 + 200% = 3000

1000 + 250% = 3500

1000 + 300% = 4000

1000 + 350% = 4500

 

If you add 1% and 3.42%, you get 4.42%, you are increasing the 1% drop rate by 342%.

The 3.42% is the amount that the already existing 1% will be increased.

What if you have 1000 zeny and someone increases it by 3.42%?

You will end up with 1034.2, and not  4420.

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9 hours ago, D e M o N said:

Let's make it simpler then.

Let's say you have 1000 Zeny, and someone will give you an increase 50% of what you already have.

You will end up with 1500 Zeny, right?

Here are more examples:

1000 + 50% = 1500

1000 + 100% = 2000

1000 + 150% = 2500

1000 + 200% = 3000

1000 + 250% = 3500

1000 + 300% = 4000

1000 + 350% = 4500

Thanks for the example, this I understood clearly.

9 hours ago, D e M o N said:

If you add 1% and 3.42%, you get 4.42%, you are increasing the 1% drop rate by 342%.

Is this not 442% in increment?

9 hours ago, D e M o N said:

The 3.42% is the amount that the already existing 1% will be increased.

 

On 8/24/2017 at 8:21 AM, D e M o N said:

200+142= 342 Luk

342 *  0.01 = 3.42% increase. (0.01 = base  increase in drop rate chance)

Now I see our differences in understandings. Can you tell me where you got this from? That it's based in drop rate chance? Everade only stated 0.01% chance increase per Luk. No drop rate chance is referenced.

On 8/24/2017 at 8:21 AM, D e M o N said:

3.42% + 1  = 0.010342 (3.42% will be added to the base drop rate, in this case the drop rate of cards which is 1%)

Also, can you refer me to how this is related to your calculated figure will be added to the base drop rate?

Please understand I'm not challenging you but I need evidences for my understanding. I think it's bad to spread false things to people. For understanding purposes, please show me your evidences or references. Much appreciated. Thanks!

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25 minutes ago, Kifune said:

Is this not 442% in increment?

A 442% increment would be 5.42%. Please refer to the list of examples.

 

25 minutes ago, Kifune said:

Now I see our differences in understandings. Can you tell me where you got this from? That it's based in drop rate chance? Everade only stated 0.01% chance increase per Luk. No drop rate chance is referenced.

The explain is there. It is the value given by Everade.

 

25 minutes ago, Kifune said:

Also, can you refer me to how this is related to your calculated figure will be added to the base drop rate?

Please understand I'm not challenging you but I need evidences for my understanding. I think it's bad to spread false things to people. For understanding purposes, please show me your evidences or references. Much appreciated. Thanks!

If €100, and your bank has a promotional offer where, if you deposit €1, they will automatically increase your money by 3.42%.

So.. How much will your deposited money be now?

€1.0342  -or-  €4.42?

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14 hours ago, Kifune said:

Hi, I took my time to read it, yet I felt something was wrong with the interpretation that I got from you and from Everade.

As stated by Everade,

0.01% chance increase per Luk

Taking back the LUK = 342 example, should the increased drop rate should yield 3.42%. Hence the new total drop rate would be 4.42%. 

This is my understanding and that's why I asked.

Can you verify my understanding? Please enlighten me. Thanks!

This was one of my questions before and why I necro'd the thread. Though it is highly unlikely that the increase is additive, I wanted to confirm that.

The bonus being multiplicative is much more feasible - again, this had not been confirmed by Everade (only implied by his words). Only by Rayleigh, but also only under an assumption.

 

59 minutes ago, Kifune said:

Now I see our differences in understandings. Can you tell me where you got this from? That it's based in drop rate chance? Everade only stated 0.01% chance increase per Luk. No drop rate chance is referenced.

Take note of the words that Everade used: 0.01% chance increase per Luk

This subtly implies that the bonus is multiplicative. As if it was additive it would've been: 0.01% additional chance per Luk

This is also in relevance to the circumstance that everythiing that ever existed that increases drop rate applies the said percentage to the base percentage.

(If it was additive though, that'd be Grand! :D)

 

This is how I understand this.

Though I believe that only Everade can confirm our assumptions. :)

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