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Reinforced Rosary


Is it possible to have its effect to "1 bonus bLuk,3; bonus bFlee2,(readparam(18)/20); if(BaseClass == Job_Acolyte) bonus bLuk,2;" instead of "1 bonus bLuk,3; bonus bFlee2,(readparam(18)/40); if(BaseClass == Job_Acolyte) bonus bLuk,2;" because the perfect dodge bonus of the current effect is not really great, that is why nobody uses it nowadays.

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