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Introducing Tomb of Honor!

This latest edition to the Bio Labs, Tomb of Honor is a high level dungeon, reserved only for the strongest and bravest of adventurers. If you're up to the challenge, you will be rewarded with exhilirating battles and epic rewards!

 


Learn more about this update by checking out any of the active links below!
 

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Wiki - Nightmare Biolabs Headgear Quests
 

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In the slums of Lighthalzen, Ohno Tohiro discovered something strange.
It was a crevice situated in an unassuming part of the village. Although the town was no stranger to oddities, the crevice that emitted strange sounds was new. Curious, Ohno Tohiro ventured inside... and immediately scrambled back out. Terrified of what he had seen, he told an adventuring friend of his, who also ventured into the strange crevice.

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A few days later, the adventurer emerged from the crevice badly injured, but alive - and loaded with mysterious, powerful items. Word of his time in the mysterious crevice spread, and soon more adventurers and mercenaries began showing up in hopes of gaining such riches. Unfortunately, they never returned. As quickly as it rose in popularity, the crevice began to grow quieter, with only rumors of its horrors and riches surrounding it.

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Nowadays, Ohno Tohiro can be found at the the entrance to the crevice, claiming ownership over it due to his discovery. His experience with the place has made him wary, and he'll only let in adventurers in exchange for zeny, or strangely enough, research papers. Rumors say that the monsters within have slowly taken the shape of other people, and there are whispers of an old biomedical research lab somehow involved. The crevice is open to only the strongest adventurers eager to test their might, explore new places, and find powerful treasures.

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Tomb of Honor

Location: Lighthalzen Slums
Level Requirement: Base LVL 100
Quest Prerequisite: None

To enter the Tomb of Honor, players must head to the Lighthalzen Slums, which can be accessed by speaking to the guard on the East side of Lighthalzen.
Hint: He'll let you through if you just speak to him over and over again!

 

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Main Entrance

Speak to Ohno Tohiro just ahead of where you arrive in the slums (lighthalzen 320, 220). Talk to him to:

  • Find out more about Tomb of Honor ("Ask him about the Tomb of Honor")
  • Enter the Tomb of Honor ("Return to the Tomb of Honor")
  • Negotiate the price of entry ("Say that's too much zeny")


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He will let you enter the dungeon for 100,000 Zeny. If you choose the third dialogue option, he will allow you to enter the dungeon in exchange for 10 Research Charts instead of the Zeny amount.
Once you enter the dungeon this way, you can exit through the Dungeon gateway.


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Once inside, you'll have to battle your way through several powerful monsters!
These monsters drop various items, including SoulsEnergiesPieces of Sentiment, and Pieces of Grudge which you can use in the dungeon's Enchantment Room to gain new equipments and enchant them.

 

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Alternate Entrance

On the other side of the building where Ohno Tohiro stands guard is a young girl named Lunar (lighthalzen 320, 203). She can help you enter the Tomb of Honor in different places, as well as offer some helpful advice.


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For 150,000 Zeny she will send you into the dungeon, but in a different area than where Ohno Tohiro sends you. She will also tell you about the Strange Machines throughout the dungeon that restore your HP. The room in which she places you has one of these machines, so you can start it up as soon as you get there.


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Lunar also gives you the option of entering the Enchantment Room of the dungeon without being disturbed by any monsters. This option costs 2,000,000 Zeny and warps you straight to the room, with a convenient exit placed to the left.

 

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Those who enter the Tomb of Honor face great challenges and difficulty, but are richly rewarded with unique items. Learn all about the items you can find deep in the Tomb of Honor!

 

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New Equipment

 

Item Description
Blazing-Soul-Old-Costume.png Old Blazing Soul 

An old, abandoned blazing soul that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Sura
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Crit + 2 per upgrade level of the item.
Increases the damage of Lightning Ride by 20% per 2 upgrade levels of the item.
Increases the damage of Rampage Blaster by 15% per 2 upgrade levels of the item.
Bone-Circlet-Old-Costume.png Old Bone Circlet 

An old, abandoned bone circlet that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Guillotine Cross
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Aspd + 1% per upgrade level of the item.
Increases critical damage on targets by 1% per upgrade level of the item.
Increases the damage of Cross Impact by 10% per 2 upgrade levels of the item.
Increases the damage of Cross Ripper Slasher by 20% per 2 upgrade levels of the item.
Casket-of-Protection-Old-Costume.png Old Casket of Protection 

An old, abandoned casket of protection that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Royal Guard
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Mdef + 5
Aspd + 1 per 5 upgrade levels of the item.
Increases the damage of Cannon Spear by 20% per 2 upgrade levels of the item.
Increases the damage of Over Brand by 5% per 2 upgrade levels of the item.
18984.png Old Camouflage Rabbit Hood 

An old, abandoned camouflage bunny hood that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Ranger
All Stat + 1
Each refine increase ranged physical damage by 1%.
Each 3 refine increase Perfect Dodge +1.
Each 2 refine increase MaxHP, MaxSP 1%.
Each 2 refine inflict 15% more damage with Cluster Bomb.
Each 2 refine inflict 10% more damage with Warg Strike.
Fallen-Warrior-Manteau.png Fallen Warrior Manteau 

A legendary manteau that has been worn by those who fought bravely and were killed in battle.
Class: Garment
Defense: 20
Weight: 60
Required Level: 120
Required Jobs: All Jobs
If the users base Str is 90 or higher,
Atk + 10
Additional Atk + 2 per upgrade level of the item.
If the users base Agi is 90 or higher,
Aspd + 3%
Additional Aspd + 1% per 2 upgrade levels of the item.
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by 3%.
If the users base Int is 90 or higher,
Matk + 20
Additional Matk + 3 per upgrade level of the item.
If the users base Dex is 90 or higher,
Increases long-ranged damage on targets by 3%.
Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
Increases critical damage on targets by an additional 1% per upgrade level of the item.
If upgrade level is +8 or higher,
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 3%.
If upgrade level is +10 or higher,
If the users base Agi is 90 or higher,
Aspd + 1
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 4%.
Fallen-Warrior-Manteau-1.png Fallen Warrior Manteau [1] 

A legendary manteau that has been worn by those who fought bravely and were killed in battle.
Class: Garment
Defense: 30
Weight: 60
Required Level: 170
Required Jobs: All Jobs
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
If the users base Str is 90 or higher,
Atk + 10
Additional Atk + 2 per upgrade level of the item.
If the users base Agi is 90 or higher,
Aspd + 3%
Additional Aspd + 1% per 2 upgrade levels of the item.
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by 3%.
If the users base Int is 90 or higher,
Matk + 20
Additional Matk + 3 per upgrade level of the item.
If the users base Dex is 90 or higher,
Increases long-ranged damage on targets by 3%.
Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
Increases critical damage on targets by an additional 1% per upgrade level of the item.
If upgrade level is +8 or higher,
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 3%.
If upgrade level is +10 or higher,
If the users base Agi is 90 or higher,
Aspd + 1
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 4%.
Set Bonus
Fallen Warrior Armor
Fallen Warrior Manteau
Atk + 3 per upgrade level of the item.
If Fallen Warrior Manteau upgrade level is +7 or higher,
Additional Atk + 5 for every 10 base Str.
If Fallen Warrior Manteau upgrade level is +8 or higher,
Additional Atk + 7 for every 10 base Str.
Dying-Swan-Old-Costume.png Old Dying Swan 

An old, abandoned dying swan that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Wanderer
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Increases long-ranged damage on targets by 1% per upgrade level of the item.
Increases the damage of Arrow Vulcan by 20% per 2 upgrade levels of the item.
Increases the damage of Severe Rainstorm by 5% per 2 upgrade levels of the item.
Maestro-Song-Hat-Old-Costume.png Old Maestro Song's Hat 

An old, abandoned minstrel song hat that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Maestro
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Increases long-ranged damage on targets by 1% per upgrade level of the item.
Increases the damage of Arrow Vulcan by 20% per 2 upgrade levels of the item.
Increases the damage of Severe Rainstorm by 5% per 2 upgrade levels of the item.
Magic-Stone-Hat-Old-Costume.png Old Magic Stone Hat 

An old, abandoned magic stone hat that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Warlock
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
SP Recovery + 20%
Matk + 1% per upgrade level of the item.
Reduces the cooldown of Crimson Rock by 1 second.
Reduces the cooldown of Crimson Rock by an additional 0.1 seconds per upgrade level of the item.
Increases the damage of Soul Expansion by 5% per 2 upgrade levels of the item.
Midas-Whisper-Old-Costume.png Old Midas Whisper 

An old, abandoned midas whisper that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Geneticist
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Increases long-ranged damage on targets by 1% per 2 upgrade levels of the item.
Increases the damage of Cart Cannon by 15% per 2 upgrade levels of the item.
Mitra-Old-Costume.png Old Mitra 

An old, abandoned mitra that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Arch Bishop
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Matk + 2 per upgrade level of the item.
Mdef + 5
Increases the damage of Judex by 20% per 2 upgrade levels of the item.
Increases the damage of Magnus Exorcismus by 10% per 2 upgrade levels of the item.
Increases the recovery rate of recovery skills by 2% per upgrade level of the item.
Red-Driver-Band-Old-Costume.png Old Driver Band 

An old, abandoned driver band that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Mechanic
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Mdef + 5
Aspd + 1 per 5 upgrade levels of the item.
Increases the damage of Axe Tornado by 20% per 2 upgrade levels of the item.
Increases the damage of Power Swing by 20% per 2 upgrade levels of the item.
Yellow-Driver-Band-Old-Costume.png Old Driver Band (Yellow) 

An old, abandoned driver band that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Mechanic
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Mdef + 5
Aspd + 1 per 5 upgrade levels of the item.
Increases the cooldown of Suicidal Destruction by 10 seconds per 4 upgrade levels of the item.
Increases the damage of Arm Cannon by 5% per 2 upgrade levels of the item.
Rune-Circlet-Old-Costume.png Old Rune Circlet 

An old, abandoned rune circlet that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Rune Knight
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Mdef + 5
Aspd + 1 per 5 upgrade levels of the item.
Increases the damage of Ignition Break by 20% per 2 upgrade levels of the item.
Increases the damage of Hunred Spears by 15% per 2 upgrade levels of the item.
Shadow-Handicraft-Old-Costume.png Old Shadow Handicraft 

An old, abandoned shadow handicraft that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Shadow Chaser
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Matk + 4 per upgrade level of the item.
Increases the damage of Triangle Shot by 25% per 2 upgrade levels of the item.
If upgrade level is +6 or higher,
Reduces the cooldown of Masquerade-Enervation by 1 second.
Reduces the cooldown of Masquerade-Unlucky by 1 second.
If upgrade level is +8 or higher,
Reduces the cooldown of Masquerade-Laziness by 1 second.
Reduces the cooldown of Masquerade-Weakness by 1 second.
If upgrade level is +10 or higher,
Reduces the cooldown of Masquerade-Groomy by 1 second.
Reduces the cooldown of Masquerade-Ignorance by 1 second.
Wind-Whisper-Old-Costume.png Old Wind Whisper 

An old, abandoned wind whisper that emanates a mysterious aura.
Account Bound
Class: Headgear
Position: Upper
Defense: 10
Weight: 10
Required Level: 170
Required Jobs: Sorcerer
All Stat + 1
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
Atk + 4 per upgrade level of the item.
Matk + 1% per upgrade level of the item.
Mdef + 5
Increases the damage of Poison Burst by 15% per 2 upgrade levels of the item.
Increases the damage of Varetyr Spear by 20% per 2 upgrade levels of the item.

 

New Costumes

 

Item Description
Blazing-Soul-Old-Costume.png Costume Blazing Soul 

A hat made for those who decide to become a Sura. It expresses a burning spirit.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Bone-Circlet-Old-Costume.png Costume Bone Circlet 

A spooky circlet crafted of bones.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Casket-of-Protection-Old-Costume.png Costume Casket of Protection 

A crown given to those in charge of protection.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
18984.png Costume Casket of Protection 

Camouflage hooded cover perforated for rabbit ears.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Costume-Dip-Schmidt-Helm.png Costume Dip Schmidt Helm 

A headgear which is focused on defense. It covers almost all of the face.
Class: Costume
Position: Upper, Middle
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Costume-Silent-Executor.png Costume Silent Executor 

A mask which is designed for Guillotine Cross' costume.
Class: Costume
Position: Middle, Lower
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Costume-Sniper-Goggle.png Costume Sniper Goggle 

A specially designed goggle for snipers.
Class: Costume
Position: Upper, Middle
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Dying-Swan-Old-Costume.png Costume Dying Swan 

A beautiful head ornament of a ballerina.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Maestro-Song-Hat-Old-Costume.png Costume Maestro Song's Hat 

A hat of a famous minstrel. Fancy and plentiful black feathers adorn this hat.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Midas-Whisper-Old-Costume.png Costume Midas Whisper 

Free gift of a famous Geneticist Bob Rose's book. Midas mark looks cute.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Magic-Stone-Hat-Old-Costume.png Costume Magic Stone Hat 

A hat which is decorated with minerals from an unknown world that has magical power in it.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Mitra-Old-Costume.png Costume Mitra 

A hat which is used for ceremonies by bishops.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Red-Driver-Band-Old-Costume.png Costume Driver Band 

A special hairband which is designed to use the most frequently used tools.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Yellow-Driver-Band-Old-Costume.png Costume Driver Band (Yellow) 

A special hairband which is designed to use the most frequently used tools.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Rune-Circlet-Old-Costume.png Costume Rune Circlet 

A circlet designed for a Rune Knight. It has rune magical power in it.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Shadow-Handicraft-Old-Costume.png Costume Shadow Handicraft 

A mini crown which is made at Shadow Artworks. Masterpiece of the designer Doomk.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs
Wind-Whisper-Old-Costume.png Costume Wind Whisper 

A hat for a ritual ceremony which is made from a spiritual feather.
Class: Costume
Position: Upper
Weight: 0
Required Level: 1
Required Jobs: All Jobs

 

Cards

 

Item Description
reg-alphoccio.png True Alphoccio Basil Card 

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Reverberation by 20%.
Increases the damage of Reverberation by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Reverberation by an additional 20%.
Set Bonus
Maestro Alphoccio Card
True Alphoccio Basil Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
reg-cecil.png True Cecil Damon Card 

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Bomb Cluster by 20%.
Increases the damage of Bomb Cluster by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Bomb Cluster by an additional 20%.
Set Bonus
Ranger Cecil Card
True Cecil Damon Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
reg-celia.png True Celia Alde Card 

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Varetyr Spear by 20%.
Increases the damage of Varetyr Spear by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Varetyr Spear by an additional 20%.
Set Bonus
Sorcerer Celia Card
True Celia Alde Card
Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; Matk + 100.
reg-chen.png True Chen Lio Card 

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Rampage Blast by 20%.
Increases the damage of Rampage Blast by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Rampage Blast by an additional 20%.
Set Bonus
Sura Chen Card
True Chen Lio Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
reg-eremes.png True Eremes Guile Card 

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Cross Impact by 20%.
Increases the damage of Cross Impact by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Cross Impact by an additional 20%.
Set Bonus
Guillotine Cross Eremes Card
True Eremes Guile Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
reg-flamel.png True Flamel Emure Card 

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Cart Tornado by 20%.
Increases the damage of Cart Tornado by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Cart Tornado by an additional 20%.
Set Bonus
Geneticist Flamel Card
True Flamel Emure Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
reg-gertie.png True Gertie Wie Card 

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Feint Bomb by 20%.
Increases the damage of Feint Bomb by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Feint Bomb by an additional 20%.
Set Bonus
Shadow Chaser Gertie Card
True Gertie Wie Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
reg-howard.png True Howard Alt-Eisen Card 

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Axe Tornado by 20%.
Increases the damage of Axe Tornado by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Axe Tornado by an additional 20%.
Set Bonus
Mechanic Howard Card
True Howard Alt-Eisen Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
reg-kathryne.png True Kathryne Keyron Card 

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Crimson Rock by 20%.
Increases the damage of Crimson Rock by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Crimson Rock by an additional 20%.
Set Bonus
True Kathryne Keyron Card
Warlock Kathryne Card
Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; Matk + 100.
reg-margaretha.png True Margaretha Sorin Card 

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Adoramus by 20%.
Increases the damage of Adoramus by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Adoramus by an additional 20%.
Set Bonus
Arch Bishop Margaretha Card
True Margaretha Sorin Card
Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; Matk + 100.
reg-randel.png True Randel Lawrence Card 

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Earth Drive by 20%.
Increases the damage of Earth Drive by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Earth Drive by an additional 20%.
Set Bonus
Royal Guard Randel Card
True Randel Lawrence Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
reg-seyren.png True Seyren Windsor Card 

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Ignition Break by 20%.
Increases the damage of Ignition Break by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Ignition Break by an additional 20%.
Set Bonus
Rune Knight Seyren Card
True Seyren Windsor Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
reg-trentini.png True Trentini Card 

Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Severe Rainstorm by 20%.
Increases the damage of Severe Rainstorm by an additional 20% when compounded to a level 4 weapon.
If upgrade level is +10 or higher,
Increases the damage of Severe Rainstorm by an additional 20%.
Set Bonus
Wanderer Trentini Card
True Trentini Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
mvp-alphoccio.png Maestro Alphoccio Card 

Class: Card
Compounds On: Garment
Weight: 1
If used by Maestro,
Max HP + 15%
Max SP + 10%
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Maestro Alphoccio Card
True Alphoccio Basil Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
mvp-cecil.png Ranger Cecil Card 

Class: Card
Compounds On: Garment
Weight: 1
If used by Ranger,
Crit + 20
Increases physical damage on targets by 15% when using a bow.
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Ranger Cecil Card
True Cecil Damon Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
mvp-celia.png Sorcerer Celia Card 

Class: Card
Compounds On: Garment
Weight: 1
If used by Sorcerer,
Max HP + 10%
Matk + 10%
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Sorcerer Celia Card
True Celia Alde Card
Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; Matk + 100.
mvp-chen.png Sura Chen Card 

Class: Card
Compounds On: Garment
Weight: 1
If used by Sura,
Max HP + 10%
Atk + 10%
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Sura Chen Card
True Chen Lio Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
mvp-eremes.png Guillotine Cross Eremes Card 

Class: Card
Compounds On: Garment
Weight: 1
If used by Guillotine Cross,
Atk + 15%
Perfect Dodge + 10
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Guillotine Cross Eremes Card
True Eremes Guile Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
mvp-flamel.png Geneticist Flamel Card 

Class: Card
Compounds On: Garment
Weight: 1
If used by Genetic,
Atk + 15%
Flee + 20
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Geneticist Flamel Card
True Flamel Emure Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
mvp-gertie.png Shadow Chaser Gertie Card 

Class: Card
Compounds On: Garment
Weight: 1
If used by Shadow Chaser,
Atk + 5%
Matk + 15%
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Shadow Chaser Gertie Card
True Gertie Wie Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
mvp-howard.png Mechanic Howard Card 

Class: Card
Compounds On: Garment
Weight: 1
If used by Mechanic,
Atk + 15%
Hit + 20
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Mechanic Howard Card
True Howard Alt-Eisen Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
mvp-kathryne.png Warlock Kathryne Card 

Class: Card
Compounds On: Garment
Weight: 1
If used by Warlock,
Matk + 15%
Mdef + 80
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
True Kathryne Keyron Card
Warlock Kathryne Card
Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; Matk + 100.
mvp-margaretha.png Arch Bishop Margaretha Card 

Class: Card
Compounds On: Garment
Weight: 1
If used by Arch Bishop,
Max HP + 10%
Increases the recovery rate of recovery skills by 15%.
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Arch Bishop Margaretha Card
True Margaretha Sorin Card
Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; Matk + 100.
mvp-randel.png Royal Guard Randel Card 

Class: Card
Compounds On: Garment
Weight: 1
If used by Royal Guard,
Atk + 10%
Def + 350
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Royal Guard Randel Card
True Randel Lawrence Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
mvp-seyren.png Rune Knight Seyren Card 

Class: Card
Compounds On: Garment
Weight: 1
If used by Rune Knight,
Atk + 15%
Aspd + 2
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Rune Knight Seyren Card
True Seyren Windsor Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.
mvp-trentini.png Wanderer Trentini Card 

Class: Card
Compounds On: Garment
Weight: 1
If used by Wanderer,
Max HP + 10%
Max HP + 15%
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Wanderer Trentini Card
True Trentini Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; Atk + 100.

 

 

Enchantments

Can be slotted into equipment to obtain the described effect. 
 

Item Description
Acute-Lv1-10.png Acute Lv. 1 

Crit + 3
Increases critical damage on targets by 10%.
Acute-Lv1-10.png Acute Lv. 2 

Crit + 6
Increases critical damage on targets by 20%.
Acute-Lv1-10.png Acute Lv. 3 

Crit + 9
Increases critical damage on targets by 30%.
Acute-Lv1-10.png Acute Lv. 4 

Crit + 12
Increases critical damage on targets by 40%.
Acute-Lv1-10.png Acute Lv. 5 

Crit + 15
Increases critical damage on targets by 50%.
Acute-Lv1-10.png Acute Lv. 6 

Crit + 18
Increases critical damage on targets by 60%.
Acute-Lv1-10.png Acute Lv. 7 

Crit + 21
Increases critical damage on targets by 70%.
Acute-Lv1-10.png Acute Lv. 8 

Crit + 24
Increases critical damage on targets by 80%.
Acute-Lv1-10.png Acute Lv. 9 

Crit + 27
Increases critical damage on targets by 90%.
Acute-Lv1-10.png Acute Lv. 10 

Crit + 30
Increases critical damage on targets by 110%.
Adamantine-Lv1-10.png Adamantine Lv. 1 

Max HP + 5%
Def + 15
Adamantine-Lv1-10.png Adamantine Lv. 2 

Max HP + 10%
Def + 30
Adamantine-Lv1-10.png Adamantine Lv. 3 

Max HP + 15%
Def + 45
Adamantine-Lv1-10.png Adamantine Lv. 4 

Max HP + 20%
Def + 60
Adamantine-Lv1-10.png Adamantine Lv. 5 

Max HP + 25%
Def + 75
Adamantine-Lv1-10.png Adamantine Lv. 6 

Max HP + 30%
Def + 90
Adamantine-Lv1-10.png Adamantine Lv. 7 

Max HP + 35%
Def + 105
Adamantine-Lv1-10.png Adamantine Lv. 8 

Max HP + 40%
Def + 120
Adamantine-Lv1-10.png Adamantine Lv. 9 

Max HP + 45%
Def + 135
Adamantine-Lv1-10.png Adamantine Lv. 10 

Max HP + 55%
Def + 150
Affection-Lv1-10.png Affection Lv. 1 

Mdef + 3
Increases the recovery rate of recovery skills by 5%.
Affection-Lv1-10.png Affection Lv. 2 

Mdef + 6
Increases the recovery rate of recovery skills by 10%.
Affection-Lv1-10.png Affection Lv. 3 

Mdef + 9
Increases the recovery rate of recovery skills by 15%.
Affection-Lv1-10.png Affection Lv. 4 

Mdef + 12
Increases the recovery rate of recovery skills by 20%.
Affection-Lv1-10.png Affection Lv. 5 

Mdef + 15
Increases the recovery rate of recovery skills by 25%.
Affection-Lv1-10.png Affection Lv. 6 

Mdef + 18
Increases the recovery rate of recovery skills by 30%.
Affection-Lv1-10.png Affection Lv. 7 

Mdef + 21
Increases the recovery rate of recovery skills by 35%.
Affection-Lv1-10.png Affection Lv. 8 

Mdef + 24
Increases the recovery rate of recovery skills by 40%.
Affection-Lv1-10.png Affection Lv. 9 

Mdef + 27
Increases the recovery rate of recovery skills by 45%.
Affection-Lv1-10.png Affection Lv. 10 

Mdef + 30
Increases the recovery rate of recovery skills by 55%.
Master-Archer-Lv1-10.png Master Archer Lv. 1 

Aspd + 1%
Increases physical damage on targets by 4% when using a bow.
Master-Archer-Lv1-10.png Master Archer Lv. 2 

Aspd + 2%
Increases physical damage on targets by 8% when using a bow.
Master-Archer-Lv1-10.png Master Archer Lv. 3 

Aspd + 3%
Increases physical damage on targets by 12% when using a bow.
Master-Archer-Lv1-10.png Master Archer Lv. 4 

Aspd + 4%
Increases physical damage on targets by 16% when using a bow.
Master-Archer-Lv1-10.png Master Archer Lv. 5 

Aspd + 5%
Increases physical damage on targets by 20% when using a bow.
Master-Archer-Lv1-10.png Master Archer Lv. 6 

Aspd + 6%
Increases physical damage on targets by 24% when using a bow.
Master-Archer-Lv1-10.png Master Archer Lv. 7 

Aspd + 7%
Increases physical damage on targets by 28% when using a bow.
Master-Archer-Lv1-10.png Master Archer Lv. 8 

Aspd + 8%
Increases physical damage on targets by 32% when using a bow.
Master-Archer-Lv1-10.png Master Archer Lv. 9 

Aspd + 9%
Increases physical damage on targets by 36% when using a bow.
Master-Archer-Lv1-10.png Master Archer Lv. 10 

Aspd + 10%
Increases physical damage on targets by 44% when using a bow.
Magic-Essence-Lv1-10.png Magic Essence Lv. 1 

Matk + 3%
Reduces the fixed casting time of skills by 0.1 seconds.
Magic-Essence-Lv1-10.png Magic Essence Lv. 2 

Matk + 6%
Reduces the fixed casting time of skills by 0.2 seconds.
Magic-Essence-Lv1-10.png Magic Essence Lv. 3 

Matk + 9%
Reduces the fixed casting time of skills by 0.3 seconds.
Magic-Essence-Lv1-10.png Magic Essence Lv. 4 

Matk + 12%
Reduces the fixed casting time of skills by 0.4 seconds.
Magic-Essence-Lv1-10.png Magic Essence Lv. 5 

Matk + 15%
Reduces the fixed casting time of skills by 0.5 seconds.
Magic-Essence-Lv1-10.png Magic Essence Lv. 6 

Matk + 18%
Reduces the fixed casting time of skills by 0.6 seconds.
Magic-Essence-Lv1-10.png Magic Essence Lv. 7 

Matk + 21%
Reduces the fixed casting time of skills by 0.7 seconds.
Magic-Essence-Lv1-10.png Magic Essence Lv. 8 

Matk + 24%
Reduces the fixed casting time of skills by 0.8 seconds.
Magic-Essence-Lv1-10.png Magic Essence Lv. 9 

Matk + 27%
Reduces the fixed casting time of skills by 0.9 seconds.
Magic-Essence-Lv1-10.png Magic Essence Lv. 10 

Matk + 33%
Reduces the fixed casting time of skills by 1 second.
Mettle-Lv1-10.png Mettle Lv. 1 

Atk + 3%
Hit + 3
Mettle-Lv1-10.png Mettle Lv. 2 

Atk + 6%
Hit + 6
Mettle-Lv1-10.png Mettle Lv. 3 

Atk + 9%
Hit + 9
Mettle-Lv1-10.png Mettle Lv. 4 

Atk + 12%
Hit + 12
Mettle-Lv1-10.png Mettle Lv. 5 

Atk + 15%
Hit + 15
Mettle-Lv1-10.png Mettle Lv. 6 

Atk + 18%
Hit + 18
Mettle-Lv1-10.png Mettle Lv. 7 

Atk + 21%
Hit + 21
Mettle-Lv1-10.png Mettle Lv. 8 

Atk + 24%
Hit + 24
Mettle-Lv1-10.png Mettle Lv. 9 

Atk + 27%
Hit + 27
Mettle-Lv1-10.png Mettle Lv. 10 

Atk + 33%
Hit + 30

 

 

Miscellaneous

Various items dropped from monsters that can be used for crafting and other purposes. 
 

Item Description
Silent-Energy-Particle.png Silent Energy Particle 

A particle of energy.
Weight: 0
Silent-Energy-Particle.png Weak Energy Particle 

A compounded particle of energy.
Weight: 0
Silent-Energy-Particle.png Unstable Energy Particle 

An unstable particle of energy.
Weight: 0
Silent-Energy-Particle.png Sinister Energy Particle 

A sinister particle of energy.
Weight: 0
Silent-Energy-Particle.png Fallen Energy Particle 

A particle of energy from a fallen warrior's soul.
Weight: 0
Energy-Fragment.png Energy Fragment 

A fragment of energy which if left alone will fade away into nothing.
Account Bound
Weight: 1
Sentimental-Fragment.png Sentimental Fragment 

A fragment of energy formed from the memories of those in the tomb of honor. It can send the user to the tomb when consumed.
This item has a 5 second cooldown.
Class: Generic
Weight: 0.1
Required Level: 100
Cursed-Fragment.png Cursed Fragment 

A fragment of energy formed from the evil thoughts of those in the tomb of honor. Something strange may happen if it is consumed.
Class: Generic
Weight: 0.1
Cursed-Crystal.png Cursed Crystal 

A crystal formed in the tomb of honor by hundreds of evil thoughts. It can be crushed into fragments.
Class: Item Giver
Weight: 50
Deaths-Chest.png Death's Chest 

A box containing the soul of a fallen warrior.
Class: Item Giver
Weight: 0
Required Level: 170
Soul-of-Acolyte.png Soul of Acolyte 

The soul of a warrior who walked a path of penance according to the will of the gods.
Account Bound
Weight: 1
Soul-of-Archer.png Soul of Archer 

The soul of a warrior who brought the winds of change during battle.
Account Bound
Weight: 1
Soul-of-Magician.png Soul of Mage 

The soul of a warrior who spent their entire life researching magic.
Account Bound
Weight: 1
Soul-of-Swordman.png Soul of Swordman 

The soul of a warrior who defended the battlefield with sword, spear and shield.
Account Bound
Weight: 1
Soul-of-Merchant.png Soul of Merchant 

The soul of a warrior who crafted various deals of merchandise and services.
Account Bound
Weight: 1
Soul-of-Thief.png Soul of Thief 

The soul of a warrior who walked in darkness their entire life.
Account Bound
Weight: 1

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And do the enchantments work in PvP/WoE, even when the headgear it's put into doesn't have effects in PvP/WoE?

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